Resource

Turning Points: Exploring Social Inequality through an Interactive Boardgame

The Turning Points boardgame was implemented in the teacher education programme at Radboud Docenten Academie (Radboud University, The Netherlands) within the Pedagogical Practice course. It was used to help preservice teachers understand social inequality and reflect on privilege and systemic barriers. In the game, students start with deciding on a name of their pawn, which symbolises a ‘youngster’, the main character they are going to move through life. The students are then given a booklet that contains realistic situations that could happen to their character, starting from its birth to its twenties. In each phase of life, the die is rolled to determine which situation happens to the main character (e.g. You are 8… (5) You have a lot of friends at school, however you struggle with your schoolwork. Your parents discussed it with your teacher and organized extra support or (6) You struggle with school. You often don’t really understand what the teacher is saying and you do not receive support from your parents. They also do not understand the work. There is no quiet place at home to work on your schoolwork). Together, the students discuss how each of these situations, considering all the preceding situations, can influence the chances of their character and how many steps someone will take forward or backward on the path of life (visualised by a ladder on a cardboard). The pedagogical approach involves experiential learning, where students actively engage in a simulated experience and then reflect on its implications. The use of storytelling and second-person narration enhances empathy and emotional engagement. The game also fosters collaborative learning through peer discussions.

An English version of the game has been released, which can be reviewed and ordered on the following website: https://burokan.nl/diensten/turningpoints

Creator: Carinda Jansen (www.burokan.nl )

April 24, 2025

Turning Points Boardgame

Turning Points Boardgame enables teacher educators to use experiential learning to address complex social issues. The game fosters critical discussions on privilege, systemic barriers, and social mobility, equipping educators with interactive strategies to engage pre-service teachers.
March 7, 2025

Assessment of/for learning in a debate

The resource presents a scoring rubric that could be used as informing feedback and assessment for learning in debates. The debate is suggested to discuss any aspect related to equity and diversity in teacher education.
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The Cost of Keeping up Appearances

The resource presents a short narrative of a case study that could be used to prompt or frame the discussion with preservice teachers and teacher educators. […]